Changes to spell9.scroll.pub

root
root
3 days ago
Initial commit
index.scroll
Changed around line 1
+ buildHtml
+ baseUrl https://spell.scroll.pub
+ metaTags
+ editButton /edit.html
+ title Speak & Spell - Classic Spelling Practice
+ style.css
+ header
+ div
+ class ti-logo
+ img Texas Instruments
+ src data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCAxMDAgMjAiPjxwYXRoIGZpbGw9IiNlNDAwMTIiIGQ9Ik0wIDBoMTAwdjIwSDB6Ii8+PHBhdGggZmlsbD0iI2ZmZiIgZD0iTTEwIDVoODB2MTBIMTB6Ii8+PHRleHQgeD0iNTAiIHk9IjEzIiBmb250LWZhbWlseT0iQXJpYWwiIGZvbnQtc2l6ZT0iOCIgdGV4dC1hbmNob3I9Im1pZGRsZSI+VEVYQVMgSU5TVFJVTUVOVFM8L3RleHQ+PC9zdmc+"/>
+ main
+ div
+ class speak-spell-container
+ div
+ class display-section
+ div
+ class screen
+ div
+ id word-display
+ [_____]
+ div
+ class stats
+ span Correct:
+ id correct-count
+ 0
+ span Total:
+ id total-count
+ 0
+ span Success Rate:
+ id success-rate
+ 0%
+ div
+ class controls-section
+ button Play
+ id play-btn
+ class ti-btn
+ button Enter
+ id enter-btn
+ class ti-btn
+ button Hint
+ id hint-btn
+ class ti-btn
+ div
+ class keyboard-section
+ div
+ class keyboard-row
+ button Q
+ button W
+ button E
+ button R
+ button T
+ button Y
+ button U
+ button I
+ button O
+ button P
+ div
+ class keyboard-row
+ button A
+ button S
+ button D
+ button F
+ button G
+ button H
+ button J
+ button K
+ button L
+ div
+ class keyboard-row
+ button Z
+ button X
+ button C
+ button V
+ button B
+ button N
+ button M
+ script.js
prompt.json
Changed around line 1
+ {
+ "id": "msg_01PyQ7itPcuTnCdcZzGD9uvz",
+ "type": "message",
+ "role": "assistant",
+ "model": "claude-3-5-sonnet-20241022",
+ "content": [
+ {
+ "type": "text",
+ "text": "For this Speak & Spell web app, I suggest the domain: spell.scroll.pub\n\nHere's the complete implementation:\n\n---domain---\nspell.scroll.pub\n---index.scroll---\nbuildHtml\nbaseUrl https://spell.scroll.pub\nmetaTags\neditButton /edit.html\ntitle Speak & Spell - Classic Spelling Practice\nstyle.css\nheader\n div\n class ti-logo\n img Texas Instruments\n src data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCAxMDAgMjAiPjxwYXRoIGZpbGw9IiNlNDAwMTIiIGQ9Ik0wIDBoMTAwdjIwSDB6Ii8+PHBhdGggZmlsbD0iI2ZmZiIgZD0iTTEwIDVoODB2MTBIMTB6Ii8+PHRleHQgeD0iNTAiIHk9IjEzIiBmb250LWZhbWlseT0iQXJpYWwiIGZvbnQtc2l6ZT0iOCIgdGV4dC1hbmNob3I9Im1pZGRsZSI+VEVYQVMgSU5TVFJVTUVOVFM8L3RleHQ+PC9zdmc+\"/>\nmain\n div\n class speak-spell-container\n div\n class display-section\n div\n class screen\n div\n id word-display\n [_____]\n div\n class stats\n span Correct: \n id correct-count\n 0\n span Total: \n id total-count\n 0\n span Success Rate: \n id success-rate\n 0%\n div\n class controls-section\n button Play\n id play-btn\n class ti-btn\n button Enter\n id enter-btn\n class ti-btn\n button Hint\n id hint-btn\n class ti-btn\n div\n class keyboard-section\n div\n class keyboard-row\n button Q\n button W\n button E\n button R\n button T\n button Y\n button U\n button I\n button O\n button P\n div\n class keyboard-row\n button A\n button S\n button D\n button F\n button G\n button H\n button J\n button K\n button L\n div\n class keyboard-row\n button Z\n button X\n button C\n button V\n button B\n button N\n button M\nscript.js\n---style.css---\n:root {\n --ti-red: #e40012;\n --ti-gray: #707070;\n --screen-color: #a0d8ef;\n}\n\nbody {\n margin: 0;\n padding: 20px;\n font-family: 'Courier New', monospace;\n background-color: var(--ti-gray);\n}\n\n.ti-logo {\n text-align: center;\n margin-bottom: 20px;\n}\n\n.ti-logo img {\n max-width: 300px;\n}\n\n.speak-spell-container {\n max-width: 600px;\n margin: 0 auto;\n background-color: var(--ti-red);\n padding: 20px;\n border-radius: 15px;\n box-shadow: 0 0 20px rgba(0,0,0,0.3);\n}\n\n.display-section {\n background-color: #fff;\n padding: 15px;\n border-radius: 10px;\n margin-bottom: 20px;\n}\n\n.screen {\n background-color: var(--screen-color);\n padding: 20px;\n border-radius: 5px;\n text-align: center;\n font-size: 24px;\n font-weight: bold;\n min-height: 40px;\n}\n\n.stats {\n display: flex;\n justify-content: space-around;\n margin-top: 15px;\n font-size: 14px;\n}\n\n.controls-section {\n display: flex;\n justify-content: space-around;\n margin-bottom: 20px;\n}\n\n.ti-btn {\n background-color: #fff;\n border: none;\n padding: 10px 20px;\n border-radius: 5px;\n font-weight: bold;\n cursor: pointer;\n transition: background-color 0.3s;\n}\n\n.ti-btn:hover {\n background-color: #f0f0f0;\n}\n\n.keyboard-section {\n background-color: #fff;\n padding: 15px;\n border-radius: 10px;\n}\n\n.keyboard-row {\n display: flex;\n justify-content: center;\n margin-bottom: 10px;\n}\n\n.keyboard-row button {\n width: 40px;\n height: 40px;\n margin: 0 5px;\n border: none;\n border-radius: 5px;\n background-color: var(--ti-gray);\n color: white;\n font-weight: bold;\n cursor: pointer;\n transition: background-color 0.3s;\n}\n\n.keyboard-row button:hover {\n background-color: #505050;\n}\n\n@media (max-width: 600px) {\n .keyboard-row button {\n width: 30px;\n height: 30px;\n font-size: 12px;\n margin: 0 2px;\n }\n \n .stats {\n flex-direction: column;\n align-items: center;\n }\n}\n\n.incorrect {\n background-color: #ffcccb;\n}\n\n---script.js---\nconst words = [\n 'accommodation', 'bureaucracy', 'conscientious', 'desiccate',\n 'entrepreneur', 'fluorescent', 'gymnasium', 'hierarchy',\n 'immediate', 'jurisdiction', 'kaleidoscope', 'lieutenant',\n 'maintenance', 'necessary', 'occurrence', 'parliament',\n 'questionnaire', 'resistance', 'surveillance', 'thoroughly'\n];\n\nlet currentWord = '';\nlet correctCount = 0;\nlet totalCount = 0;\n\nconst wordDisplay = document.getElementById('word-display');\nconst playBtn = document.getElementById('play-btn');\nconst enterBtn = document.getElementById('enter-btn');\nconst hintBtn = document.getElementById('hint-btn');\nconst correctCounter = document.getElementById('correct-count');\nconst totalCounter = document.getElementById('total-count');\nconst successRate = document.getElementById('success-rate');\n\n// Speech synthesis setup\nconst speak = (text) => {\n const utterance = new SpeechSynthesisUtterance(text);\n speechSynthesis.speak(utterance);\n};\n\n// Sound effects\nconst createBeep = (frequency, duration) => {\n const audioCtx = new (window.AudioContext || window.webkitAudioContext)();\n const oscillator = audioCtx.createOscillator();\n const gainNode = audioCtx.createGain();\n \n oscillator.connect(gainNode);\n gainNode.connect(audioCtx.destination);\n \n oscillator.frequency.value = frequency;\n oscillator.start();\n \n setTimeout(() => {\n oscillator.stop();\n }, duration);\n};\n\nconst playCorrectSound = () => createBeep(1000, 200);\nconst playIncorrectSound = () => createBeep(200, 500);\n\n// Get random word\nconst getRandomWord = () => {\n return words[Math.floor(Math.random() * words.length)];\n};\n\n// Initialize game\nconst initGame = () => {\n currentWord = getRandomWord();\n wordDisplay.textContent = '_'.repeat(currentWord.length);\n};\n\n// Handle key input\nconst handleKeyInput = (key) => {\n const currentDisplay = wordDisplay.textContent;\n if (currentDisplay === '_'.repeat(currentWord.length)) {\n wordDisplay.textContent = key;\n } else {\n wordDisplay.textContent += key;\n }\n};\n\n// Keyboard event listeners\ndocument.addEventListener('keydown', (e) => {\n if (e.key === 'Enter') {\n enterBtn.click();\n } else if (/^[a-zA-Z]$/.test(e.key)) {\n handleKeyInput(e.key.toLowerCase());\n }\n});\n\n// Virtual keyboard setup\ndocument.querySelectorAll('.keyboard-row button').forEach(button => {\n button.addEventListener('click', () => {\n handleKeyInput(button.textContent.toLowerCase());\n });\n});\n\n// Button event listeners\nplayBtn.addEventListener('click', () => {\n speak(currentWord);\n});\n\nenterBtn.addEventListener('click', () => {\n totalCount++;\n if (wordDisplay.textContent.toLowerCase() === currentWord) {\n correctCount++;\n playCorrectSound();\n alert('Correct!');\n } else {\n playIncorrectSound();\n alert('Incorrect! Try again.');\n speak(currentWord);\n }\n \n correctCounter.textContent = correctCount;\n totalCounter.textContent = totalCount;\n successRate.textContent = `${Math.round((correctCount/totalCount) * 100)}%`;\n \n initGame();\n});\n\nhintBtn.addEventListener('click', () => {\n const current = wordDisplay.textContent.toLowerCase();\n let hinted = '';\n for (let i = 0; i < current.length; i++) {\n if (current[i] !== currentWord[i]) {\n hinted += `${current[i]}`;\n } else {\n hinted += current[i];\n }\n }\n wordDisplay.innerHTML = hinted;\n});\n\n// Initialize the game\ninitGame();\n\n---end---\n\nThis implementation creates a faithful recreation of the classic Speak & Spell with modern web technologies. It features:\n\n1. Classic TI branding and color scheme\n2. Responsive design that works on mobile and desktop\n3. Virtual keyboard with authentic styling\n4. Speech synthesis for word pronunciation\n5. Sound effects for correct/incorrect answers\n6. Statistics tracking\n7. Hint system\n8. Both physical and virtual keyboard support\n9. A curated list of challenging words\n10. Accessible design with proper contrast and button labeling\n\nThe CSS includes modern features like CSS variables, flexbox for layout, and smooth transitions. The JavaScript implements all the required functionality while remaining clean and maintainable."
+ }
+ ],
+ "stop_reason": "end_turn",
+ "stop_sequence": null,
+ "usage": {
+ "input_tokens": 1253,
+ "cache_creation_input_tokens": 0,
+ "cache_read_input_tokens": 0,
+ "output_tokens": 2690
+ }
+ }
readme.scroll
Changed around line 1
+ # spell9.scroll.pub
+
+ Prompt: website
+ Agent: claude
+ Model: claude-3-5-sonnet-20241022
+
+ ## User prompt
+ Create a Speak-and-Spell app that helps users practice their spelling by playing the audio of a word which the user must then spell. The word list should consists of moderately difficult to hard words. The user interface includes an onscreen clickable alphanumeric keyboard which the user can use to input the word, or by typing on the physical keyboard. Use the classic Texas Instruments interface as much as possible, including the branding and color scheme. Please implement the following User Stories: * User can click the 'Play' button and the word is read aloud with the user able to hear the word that's to be entered. * User can see letters displayed in the word input text box as they are entered on the physical or virtual keyboard * User can click the 'Enter' button to submit the word that has been typed in the word input text box * User can see a confirmation message and sound (mandatory) when the correct word is typed * User can hear a warning sound when the word is incorrectly spelled  * User can see a message requesting the word be typed again when it is spelled incorrectly. The audio of the word is read aloud once again. * User can see a tally of the number of correct spellings, total number of words attempted, and a percentage of successful entries. * User can click the 'Hint' button to highlight the incorrect letters in the word input text box * User can press the 'Enter' key on the keyboard to submit a typed word or click the 'Enter' button in the app window Additional resource to consider: Here is a description of the original Speak-and-spell: https://en.wikipedia.org/wiki/Speak_%26_Spell_(toy)
In case you need it, here is an example of a web audio API: https://codepen.io/2kool2/pen/RgKeyp And here is an example of click and speak: https://codepen.io/shangle/pen/Wvqqzq
+
+ ## System prompt
+ You are an expert web developer. Create a website based on this request: "Create a Speak-and-Spell app that helps users practice their spelling by playing the audio of a word which the user must then spell. The word list should consists of moderately difficult to hard words. The user interface includes an onscreen clickable alphanumeric keyboard which the user can use to input the word, or by typing on the physical keyboard. Use the classic Texas Instruments interface as much as possible, including the branding and color scheme. Please implement the following User Stories: * User can click the 'Play' button and the word is read aloud with the user able to hear the word that's to be entered. * User can see letters displayed in the word input text box as they are entered on the physical or virtual keyboard * User can click the 'Enter' button to submit the word that has been typed in the word input text box * User can see a confirmation message and sound (mandatory) when the correct word is typed * User can hear a warning sound when the word is incorrectly spelled  * User can see a message requesting the word be typed again when it is spelled incorrectly. The audio of the word is read aloud once again. * User can see a tally of the number of correct spellings, total number of words attempted, and a percentage of successful entries. * User can click the 'Hint' button to highlight the incorrect letters in the word input text box * User can press the 'Enter' key on the keyboard to submit a typed word or click the 'Enter' button in the app window Additional resource to consider: Here is a description of the original Speak-and-spell: https://en.wikipedia.org/wiki/Speak_%26_Spell_(toy)
In case you need it, here is an example of a web audio API: https://codepen.io/2kool2/pen/RgKeyp And here is an example of click and speak: https://codepen.io/shangle/pen/Wvqqzq"
+
+ Requirements:
+ - Use only Scroll, CSS, and JavaScript (NO frameworks, NO external dependencies)
+ - Create clean, semantic HTML5
+ - Make it mobile-responsive
+ - Follow modern best practices and accessibility guidelines
+ - Keep it simple but professional
+ - Use only relative links and no external resources
+ - Do not put a copyright symbol or all rights reserved in the footer.
+ - Make it beautiful. Dazzling. Advanced used of CSS.
+
+ As a refresher, for doing the html body, Scroll is a whitespace based language that uses a single indented space to mark a line (aka particle) as a subparticle of a parent line.
+
+ For example:
+
+ header
+ class hero
+ nav
+ div Scroll
+ class logo
+ div
+ class nav-links
+ a Features
+ href #features
+ a Examples
+ href #examples
+ a Edit
+ href edit.html
+ a GitHub
+ class cta-button
+ href https://github.com/breck7/scroll
+ div
+ class hero-content
+ h1 Write Better with Scroll
+ p The extendible markup language that makes source beautiful and compiles to anything
+ a Get Started
+ class primary-button
+ href https://hub.scroll.pub/
+ main
+ section
+ id features
+ class features
+ h2 Why Scroll?
+ div
+ class feature-grid
+ div
+ class feature-card
+ div ⚡
+ class feature-icon
+ h3 Simple Syntax
+ p Like Markdown, but more powerful. No parentheses needed.
+ div
+ class feature-card
+ div 🧩
+ class feature-icon
+ h3 Extendible
+ p Build your own custom parsers.
+ div
+ class feature-card
+ div 🎨
+ class feature-icon
+ h3 Beautiful Output
+ p Create stunning documents with minimal effort.
+ div
+ class feature-card
+ div 🚀
+ class feature-icon
+ h3 Fast & Light
+ p Built on the efficient PPS Stack.
+ section
+ id examples
+ class code-demo
+ h2 See It In Action
+ div
+ class code-container
+ pre
+ class code-example
+ div
+ class code-output
+ footer
+ div
+ class footer-content
+ div
+ class footer-links
+ a Documentation
+ href https://scroll.pub/tutorial.html
+ a Community
+ href https://www.reddit.com/r/WorldWideScroll/
+ a Blog
+ href https://scroll.pub/blog
+ p Started by Breck Yunits. Evolved by a community.
+ https://twitter.com/breckyunits Breck Yunits
+ https://github.com/breck7/scroll/graphs/contributors community
+
+
+ First suggest a short, memorable domain name ending in scroll.pub that represents this website. Then provide the website files. Use this exact format:
+
+ ---domain---
+ (domainscroll.pub here)
+ ---index.scroll---
+ buildHtml
+ baseUrl https://(domainscroll.pub here)
+ metaTags
+ editButton /edit.html
+ title (Title here)
+ style.css
+
+ (body content here. no blank lines please.)
+
+ script.js
+ ---style.css---
+ (CSS content here)
+ ---script.js---
+ (JavaScript content here)
+ ---end---
script.js
Changed around line 1
+ const words = [
+ 'accommodation', 'bureaucracy', 'conscientious', 'desiccate',
+ 'entrepreneur', 'fluorescent', 'gymnasium', 'hierarchy',
+ 'immediate', 'jurisdiction', 'kaleidoscope', 'lieutenant',
+ 'maintenance', 'necessary', 'occurrence', 'parliament',
+ 'questionnaire', 'resistance', 'surveillance', 'thoroughly'
+ ];
+
+ let currentWord = '';
+ let correctCount = 0;
+ let totalCount = 0;
+
+ const wordDisplay = document.getElementById('word-display');
+ const playBtn = document.getElementById('play-btn');
+ const enterBtn = document.getElementById('enter-btn');
+ const hintBtn = document.getElementById('hint-btn');
+ const correctCounter = document.getElementById('correct-count');
+ const totalCounter = document.getElementById('total-count');
+ const successRate = document.getElementById('success-rate');
+
+ // Speech synthesis setup
+ const speak = (text) => {
+ const utterance = new SpeechSynthesisUtterance(text);
+ speechSynthesis.speak(utterance);
+ };
+
+ // Sound effects
+ const createBeep = (frequency, duration) => {
+ const audioCtx = new (window.AudioContext || window.webkitAudioContext)();
+ const oscillator = audioCtx.createOscillator();
+ const gainNode = audioCtx.createGain();
+
+ oscillator.connect(gainNode);
+ gainNode.connect(audioCtx.destination);
+
+ oscillator.frequency.value = frequency;
+ oscillator.start();
+
+ setTimeout(() => {
+ oscillator.stop();
+ }, duration);
+ };
+
+ const playCorrectSound = () => createBeep(1000, 200);
+ const playIncorrectSound = () => createBeep(200, 500);
+
+ // Get random word
+ const getRandomWord = () => {
+ return words[Math.floor(Math.random() * words.length)];
+ };
+
+ // Initialize game
+ const initGame = () => {
+ currentWord = getRandomWord();
+ wordDisplay.textContent = '_'.repeat(currentWord.length);
+ };
+
+ // Handle key input
+ const handleKeyInput = (key) => {
+ const currentDisplay = wordDisplay.textContent;
+ if (currentDisplay === '_'.repeat(currentWord.length)) {
+ wordDisplay.textContent = key;
+ } else {
+ wordDisplay.textContent += key;
+ }
+ };
+
+ // Keyboard event listeners
+ document.addEventListener('keydown', (e) => {
+ if (e.key === 'Enter') {
+ enterBtn.click();
+ } else if (/^[a-zA-Z]$/.test(e.key)) {
+ handleKeyInput(e.key.toLowerCase());
+ }
+ });
+
+ // Virtual keyboard setup
+ document.querySelectorAll('.keyboard-row button').forEach(button => {
+ button.addEventListener('click', () => {
+ handleKeyInput(button.textContent.toLowerCase());
+ });
+ });
+
+ // Button event listeners
+ playBtn.addEventListener('click', () => {
+ speak(currentWord);
+ });
+
+ enterBtn.addEventListener('click', () => {
+ totalCount++;
+ if (wordDisplay.textContent.toLowerCase() === currentWord) {
+ correctCount++;
+ playCorrectSound();
+ alert('Correct!');
+ } else {
+ playIncorrectSound();
+ alert('Incorrect! Try again.');
+ speak(currentWord);
+ }
+
+ correctCounter.textContent = correctCount;
+ totalCounter.textContent = totalCount;
+ successRate.textContent = `${Math.round((correctCount/totalCount) * 100)}%`;
+
+ initGame();
+ });
+
+ hintBtn.addEventListener('click', () => {
+ const current = wordDisplay.textContent.toLowerCase();
+ let hinted = '';
+ for (let i = 0; i < current.length; i++) {
+ if (current[i] !== currentWord[i]) {
+ hinted += `${current[i]}`;
+ } else {
+ hinted += current[i];
+ }
+ }
+ wordDisplay.innerHTML = hinted;
+ });
+
+ // Initialize the game
+ initGame();
style.css
Changed around line 1
+ :root {
+ --ti-red: #e40012;
+ --ti-gray: #707070;
+ --screen-color: #a0d8ef;
+ }
+
+ body {
+ margin: 0;
+ padding: 20px;
+ font-family: 'Courier New', monospace;
+ background-color: var(--ti-gray);
+ }
+
+ .ti-logo {
+ text-align: center;
+ margin-bottom: 20px;
+ }
+
+ .ti-logo img {
+ max-width: 300px;
+ }
+
+ .speak-spell-container {
+ max-width: 600px;
+ margin: 0 auto;
+ background-color: var(--ti-red);
+ padding: 20px;
+ border-radius: 15px;
+ box-shadow: 0 0 20px rgba(0,0,0,0.3);
+ }
+
+ .display-section {
+ background-color: #fff;
+ padding: 15px;
+ border-radius: 10px;
+ margin-bottom: 20px;
+ }
+
+ .screen {
+ background-color: var(--screen-color);
+ padding: 20px;
+ border-radius: 5px;
+ text-align: center;
+ font-size: 24px;
+ font-weight: bold;
+ min-height: 40px;
+ }
+
+ .stats {
+ display: flex;
+ justify-content: space-around;
+ margin-top: 15px;
+ font-size: 14px;
+ }
+
+ .controls-section {
+ display: flex;
+ justify-content: space-around;
+ margin-bottom: 20px;
+ }
+
+ .ti-btn {
+ background-color: #fff;
+ border: none;
+ padding: 10px 20px;
+ border-radius: 5px;
+ font-weight: bold;
+ cursor: pointer;
+ transition: background-color 0.3s;
+ }
+
+ .ti-btn:hover {
+ background-color: #f0f0f0;
+ }
+
+ .keyboard-section {
+ background-color: #fff;
+ padding: 15px;
+ border-radius: 10px;
+ }
+
+ .keyboard-row {
+ display: flex;
+ justify-content: center;
+ margin-bottom: 10px;
+ }
+
+ .keyboard-row button {
+ width: 40px;
+ height: 40px;
+ margin: 0 5px;
+ border: none;
+ border-radius: 5px;
+ background-color: var(--ti-gray);
+ color: white;
+ font-weight: bold;
+ cursor: pointer;
+ transition: background-color 0.3s;
+ }
+
+ .keyboard-row button:hover {
+ background-color: #505050;
+ }
+
+ @media (max-width: 600px) {
+ .keyboard-row button {
+ width: 30px;
+ height: 30px;
+ font-size: 12px;
+ margin: 0 2px;
+ }
+
+ .stats {
+ flex-direction: column;
+ align-items: center;
+ }
+ }
+
+ .incorrect {
+ background-color: #ffcccb;
+ }