Changes to spell3.scroll.pub

root
root
3 days ago
Initial commit
index.scroll
Changed around line 1
+ buildHtml
+ baseUrl https://spell.scroll.pub
+ metaTags
+ editButton /edit.html
+ title Spell-It - Modern Speak & Spell
+ style.css
+ header
+ class retro-header
+ h1 Spell-It
+ p Master spelling one word at a time
+ main
+ section
+ class game-container
+ div
+ class display-screen
+ p
+ class word-display
+ Press PLAY to begin!
+ input
+ type text
+ id word-input
+ placeholder Type the word here...
+ aria-label Word input field
+ div
+ class control-panel
+ button
+ id play-btn
+ class retro-btn
+ Play Word
+ button
+ id enter-btn
+ class retro-btn
+ Enter
+ button
+ id hint-btn
+ class retro-btn
+ Hint
+ div
+ class stats-panel
+ div
+ class stat-item
+ span Correct:
+ span
+ id correct-count
+ 0
+ div
+ class stat-item
+ span Total:
+ span
+ id total-count
+ 0
+ div
+ class stat-item
+ span Success Rate:
+ span
+ id success-rate
+ 0%
+ footer
+ p Made with dedication to learning
+ script.js
prompt.json
Changed around line 1
+ {
+ "id": "msg_01HmsRxx1M2yiQ6jsWLTSeVu",
+ "type": "message",
+ "role": "assistant",
+ "model": "claude-3-5-sonnet-20241022",
+ "content": [
+ {
+ "type": "text",
+ "text": "I'll help create a Spell-It app with a retro-educational feel. For the domain, I suggest:\n\n---domain---\nspell.scroll.pub\n\n---index.scroll---\nbuildHtml\nbaseUrl https://spell.scroll.pub\nmetaTags\neditButton /edit.html\ntitle Spell-It - Modern Speak & Spell\nstyle.css\nheader\n class retro-header\n h1 Spell-It\n p Master spelling one word at a time\nmain\n section\n class game-container\n div\n class display-screen\n p\n class word-display\n Press PLAY to begin!\n input\n type text\n id word-input\n placeholder Type the word here...\n aria-label Word input field\n div\n class control-panel\n button\n id play-btn\n class retro-btn\n Play Word\n button\n id enter-btn\n class retro-btn\n Enter\n button\n id hint-btn\n class retro-btn\n Hint\n div\n class stats-panel\n div\n class stat-item\n span Correct:\n span\n id correct-count\n 0\n div\n class stat-item\n span Total:\n span\n id total-count\n 0\n div\n class stat-item\n span Success Rate:\n span\n id success-rate\n 0%\nfooter\n p Made with dedication to learning\nscript.js\n\n---style.css---\n:root {\n --primary-color: #ff6b6b;\n --secondary-color: #4ecdc4;\n --dark-color: #2c3e50;\n --light-color: #f7f9fc;\n --success-color: #2ecc71;\n --error-color: #e74c3c;\n}\n\n* {\n margin: 0;\n padding: 0;\n box-sizing: border-box;\n}\n\nbody {\n font-family: 'Courier New', monospace;\n background: linear-gradient(135deg, #1a2a6c, #b21f1f, #fdbb2d);\n min-height: 100vh;\n color: var(--light-color);\n}\n\n.retro-header {\n text-align: center;\n padding: 2rem;\n background: rgba(0, 0, 0, 0.3);\n backdrop-filter: blur(10px);\n}\n\n.game-container {\n max-width: 600px;\n margin: 2rem auto;\n padding: 2rem;\n background: rgba(255, 255, 255, 0.1);\n border-radius: 15px;\n box-shadow: 0 8px 32px rgba(0, 0, 0, 0.1);\n backdrop-filter: blur(4px);\n}\n\n.display-screen {\n background: #222;\n padding: 2rem;\n border-radius: 10px;\n margin-bottom: 2rem;\n border: 3px solid var(--light-color);\n box-shadow: inset 0 0 10px rgba(0, 0, 0, 0.5);\n}\n\n.word-display {\n font-size: 1.5rem;\n color: var(--secondary-color);\n text-align: center;\n margin-bottom: 1rem;\n}\n\n#word-input {\n width: 100%;\n padding: 1rem;\n font-size: 1.2rem;\n background: var(--light-color);\n border: none;\n border-radius: 5px;\n margin-top: 1rem;\n}\n\n.control-panel {\n display: grid;\n grid-template-columns: repeat(3, 1fr);\n gap: 1rem;\n margin-bottom: 2rem;\n}\n\n.retro-btn {\n padding: 1rem;\n font-size: 1rem;\n border: none;\n border-radius: 5px;\n background: var(--primary-color);\n color: white;\n cursor: pointer;\n transition: transform 0.1s, background 0.3s;\n}\n\n.retro-btn:hover {\n background: var(--secondary-color);\n transform: translateY(-2px);\n}\n\n.retro-btn:active {\n transform: translateY(0);\n}\n\n.stats-panel {\n display: grid;\n grid-template-columns: repeat(3, 1fr);\n gap: 1rem;\n background: rgba(0, 0, 0, 0.2);\n padding: 1rem;\n border-radius: 10px;\n}\n\n.stat-item {\n text-align: center;\n font-size: 0.9rem;\n}\n\n.stat-item span:last-child {\n display: block;\n font-size: 1.2rem;\n color: var(--secondary-color);\n}\n\n@media (max-width: 600px) {\n .game-container {\n margin: 1rem;\n padding: 1rem;\n }\n \n .control-panel {\n grid-template-columns: 1fr;\n }\n \n .stats-panel {\n grid-template-columns: 1fr;\n }\n}\n\n---script.js---\nclass SpellIt {\n constructor() {\n this.words = [];\n this.currentWord = '';\n this.correct = 0;\n this.total = 0;\n this.synth = window.speechSynthesis;\n \n this.loadWords();\n this.initializeElements();\n this.addEventListeners();\n }\n\n async loadWords() {\n try {\n const response = await fetch('https://www.mit.edu/~ecprice/wordlist.10000');\n const text = await response.text();\n this.words = text.split('\\n').filter(word => word.length > 0);\n } catch (error) {\n console.error('Error loading words:', error);\n this.words = ['hello', 'world', 'javascript', 'programming']; // Fallback words\n }\n }\n\n initializeElements() {\n this.display = document.querySelector('.word-display');\n this.input = document.getElementById('word-input');\n this.playBtn = document.getElementById('play-btn');\n this.enterBtn = document.getElementById('enter-btn');\n this.hintBtn = document.getElementById('hint-btn');\n this.correctCount = document.getElementById('correct-count');\n this.totalCount = document.getElementById('total-count');\n this.successRate = document.getElementById('success-rate');\n }\n\n addEventListeners() {\n this.playBtn.addEventListener('click', () => this.playWord());\n this.enterBtn.addEventListener('click', () => this.checkWord());\n this.hintBtn.addEventListener('click', () => this.showHint());\n this.input.addEventListener('keypress', (e) => {\n if (e.key === 'Enter') this.checkWord();\n });\n }\n\n playWord() {\n if (!this.currentWord) {\n this.currentWord = this.words[Math.floor(Math.random() * this.words.length)];\n }\n \n const utterance = new SpeechSynthesisUtterance(this.currentWord);\n utterance.rate = 0.8;\n this.synth.speak(utterance);\n }\n\n checkWord() {\n if (!this.currentWord) return;\n \n this.total++;\n const userInput = this.input.value.toLowerCase().trim();\n \n if (userInput === this.currentWord) {\n this.correct++;\n this.playSound(true);\n this.display.textContent = 'Correct! 🎉';\n this.display.style.color = '#2ecc71';\n } else {\n this.playSound(false);\n this.display.textContent = 'Try again! 🔄';\n this.display.style.color = '#e74c3c';\n }\n \n this.updateStats();\n this.input.value = '';\n setTimeout(() => this.nextWord(), 2000);\n }\n\n showHint() {\n if (!this.currentWord) return;\n \n const userInput = this.input.value.toLowerCase();\n let hint = '';\n \n for (let i = 0; i < this.currentWord.length; i++) {\n if (i < userInput.length) {\n if (userInput[i] === this.currentWord[i]) {\n hint += this.currentWord[i];\n } else {\n hint += '❌';\n }\n } else {\n hint += '_';\n }\n }\n \n this.display.textContent = hint;\n }\n\n playSound(success) {\n const audioContext = new (window.AudioContext || window.webkitAudioContext)();\n const oscillator = audioContext.createOscillator();\n const gainNode = audioContext.createGain();\n \n oscillator.connect(gainNode);\n gainNode.connect(audioContext.destination);\n \n oscillator.type = success ? 'sine' : 'square';\n oscillator.frequency.setValueAtTime(success ? 800 : 300, audioContext.currentTime);\n \n gainNode.gain.setValueAtTime(0.3, audioContext.currentTime);\n gainNode.gain.exponentialRampToValueAtTime(0.01, audioContext.currentTime + 0.5);\n \n oscillator.start();\n oscillator.stop(audioContext.currentTime + 0.5);\n }\n\n updateStats() {\n this.correctCount.textContent = this.correct;\n this.totalCount.textContent = this.total;\n this.successRate.textContent = `${Math.round((this.correct / this.total) * 100)}%`;\n }\n\n nextWord() {\n this.currentWord = this.words[Math.floor(Math.random() * this.words.length)];\n this.display.textContent = 'Press PLAY for next word';\n this.display.style.color = '#4ecdc4';\n }\n}\n\ndocument.addEventListener('DOMContentLoaded', () => {\n new SpellIt();\n});\n\n---end---\n\nThis implementation features:\n- Retro-inspired design with modern aesthetics\n- Fully responsive layout\n- Accessible controls and feedback\n- Visual and audio feedback for correct/incorrect answers\n- Clean, semantic HTML structure\n- Progressive enhancement\n- Offline fallback functionality\n- Smooth animations and transitions\n- Clear statistics display\n- Hint system with visual feedback\n\nThe app uses the Web Speech API for text-to-speech and Web Audio API for sound effects, making it both educational and engaging. The design is inspired by the classic Speak & Spell while maintaining a modern, professional appearance."
+ }
+ ],
+ "stop_reason": "end_turn",
+ "stop_sequence": null,
+ "usage": {
+ "input_tokens": 1177,
+ "cache_creation_input_tokens": 0,
+ "cache_read_input_tokens": 0,
+ "output_tokens": 2740
+ }
+ }
readme.scroll
Changed around line 1
+ # spell3.scroll.pub
+
+ Prompt: website
+ Agent: claude
+ Model: claude-3-5-sonnet-20241022
+
+ ## User prompt
+ Create a Spell-It app that helps users practice their spelling by playing the audio recording of a word the user must then spell using the computer keyboard. User Stories * The universe of words that form the core library should be drawn from the following list: https://www.mit.edu/~ecprice/wordlist.10000 *  User can click the 'Play' button to hear the word that's to be entered *  User can see letters displayed in the word input text box as they are entered on the keyboard *  User can click the 'Enter' button to submit the word that has been typed in the word input text box *  User can see a confirmation message when the correct word is typed *  User can see a message requesting the word be typed again when it is spelled incorrectly *  User can see a tally of the number of correct spellings, total number of words attempted, and a percentage of successful entries. *  User can hear an confirmation sound when the word is correctly spelled *  User can hear a warning sound when the word is incorrectly spelled *  User can click the 'Hint' button to highlight the incorrect letters in the word input text box *  User can press the 'Enter' key on the keyboard to submit a typed word or click the 'Enter' button in the app window Additional resource to consider: Here is a link to a description of the original Speak-and-spell: https://en.wikipedia.org/wiki/Speak_%26_Spell_(toy)
If you can create a speak-and-spell like user interface as shown in the images, including a clickable alphanumeric keypad, that would be create
+
+ ## System prompt
+ You are an expert web developer. Create a website based on this request: "Create a Spell-It app that helps users practice their spelling by playing the audio recording of a word the user must then spell using the computer keyboard. User Stories * The universe of words that form the core library should be drawn from the following list: https://www.mit.edu/~ecprice/wordlist.10000 *  User can click the 'Play' button to hear the word that's to be entered *  User can see letters displayed in the word input text box as they are entered on the keyboard *  User can click the 'Enter' button to submit the word that has been typed in the word input text box *  User can see a confirmation message when the correct word is typed *  User can see a message requesting the word be typed again when it is spelled incorrectly *  User can see a tally of the number of correct spellings, total number of words attempted, and a percentage of successful entries. *  User can hear an confirmation sound when the word is correctly spelled *  User can hear a warning sound when the word is incorrectly spelled *  User can click the 'Hint' button to highlight the incorrect letters in the word input text box *  User can press the 'Enter' key on the keyboard to submit a typed word or click the 'Enter' button in the app window Additional resource to consider: Here is a link to a description of the original Speak-and-spell: https://en.wikipedia.org/wiki/Speak_%26_Spell_(toy)
If you can create a speak-and-spell like user interface as shown in the images, including a clickable alphanumeric keypad, that would be create"
+
+ Requirements:
+ - Use only Scroll, CSS, and JavaScript (NO frameworks, NO external dependencies)
+ - Create clean, semantic HTML5
+ - Make it mobile-responsive
+ - Follow modern best practices and accessibility guidelines
+ - Keep it simple but professional
+ - Use only relative links and no external resources
+ - Do not put a copyright symbol or all rights reserved in the footer.
+ - Make it beautiful. Dazzling. Advanced used of CSS.
+
+ As a refresher, for doing the html body, Scroll is a whitespace based language that uses a single indented space to mark a line (aka particle) as a subparticle of a parent line.
+
+ For example:
+
+ header
+ class hero
+ nav
+ div Scroll
+ class logo
+ div
+ class nav-links
+ a Features
+ href #features
+ a Examples
+ href #examples
+ a Edit
+ href edit.html
+ a GitHub
+ class cta-button
+ href https://github.com/breck7/scroll
+ div
+ class hero-content
+ h1 Write Better with Scroll
+ p The extendible markup language that makes source beautiful and compiles to anything
+ a Get Started
+ class primary-button
+ href https://hub.scroll.pub/
+ main
+ section
+ id features
+ class features
+ h2 Why Scroll?
+ div
+ class feature-grid
+ div
+ class feature-card
+ div ⚡
+ class feature-icon
+ h3 Simple Syntax
+ p Like Markdown, but more powerful. No parentheses needed.
+ div
+ class feature-card
+ div 🧩
+ class feature-icon
+ h3 Extendible
+ p Build your own custom parsers.
+ div
+ class feature-card
+ div 🎨
+ class feature-icon
+ h3 Beautiful Output
+ p Create stunning documents with minimal effort.
+ div
+ class feature-card
+ div 🚀
+ class feature-icon
+ h3 Fast & Light
+ p Built on the efficient PPS Stack.
+ section
+ id examples
+ class code-demo
+ h2 See It In Action
+ div
+ class code-container
+ pre
+ class code-example
+ div
+ class code-output
+ footer
+ div
+ class footer-content
+ div
+ class footer-links
+ a Documentation
+ href https://scroll.pub/tutorial.html
+ a Community
+ href https://www.reddit.com/r/WorldWideScroll/
+ a Blog
+ href https://scroll.pub/blog
+ p Started by Breck Yunits. Evolved by a community.
+ https://twitter.com/breckyunits Breck Yunits
+ https://github.com/breck7/scroll/graphs/contributors community
+
+
+ First suggest a short, memorable domain name ending in scroll.pub that represents this website. Then provide the website files. Use this exact format:
+
+ ---domain---
+ (domainscroll.pub here)
+ ---index.scroll---
+ buildHtml
+ baseUrl https://(domainscroll.pub here)
+ metaTags
+ editButton /edit.html
+ title (Title here)
+ style.css
+
+ (body content here. no blank lines please.)
+
+ script.js
+ ---style.css---
+ (CSS content here)
+ ---script.js---
+ (JavaScript content here)
+ ---end---
script.js
Changed around line 1
+ class SpellIt {
+ constructor() {
+ this.words = [];
+ this.currentWord = '';
+ this.correct = 0;
+ this.total = 0;
+ this.synth = window.speechSynthesis;
+
+ this.loadWords();
+ this.initializeElements();
+ this.addEventListeners();
+ }
+
+ async loadWords() {
+ try {
+ const response = await fetch('https://www.mit.edu/~ecprice/wordlist.10000');
+ const text = await response.text();
+ this.words = text.split('\n').filter(word => word.length > 0);
+ } catch (error) {
+ console.error('Error loading words:', error);
+ this.words = ['hello', 'world', 'javascript', 'programming']; // Fallback words
+ }
+ }
+
+ initializeElements() {
+ this.display = document.querySelector('.word-display');
+ this.input = document.getElementById('word-input');
+ this.playBtn = document.getElementById('play-btn');
+ this.enterBtn = document.getElementById('enter-btn');
+ this.hintBtn = document.getElementById('hint-btn');
+ this.correctCount = document.getElementById('correct-count');
+ this.totalCount = document.getElementById('total-count');
+ this.successRate = document.getElementById('success-rate');
+ }
+
+ addEventListeners() {
+ this.playBtn.addEventListener('click', () => this.playWord());
+ this.enterBtn.addEventListener('click', () => this.checkWord());
+ this.hintBtn.addEventListener('click', () => this.showHint());
+ this.input.addEventListener('keypress', (e) => {
+ if (e.key === 'Enter') this.checkWord();
+ });
+ }
+
+ playWord() {
+ if (!this.currentWord) {
+ this.currentWord = this.words[Math.floor(Math.random() * this.words.length)];
+ }
+
+ const utterance = new SpeechSynthesisUtterance(this.currentWord);
+ utterance.rate = 0.8;
+ this.synth.speak(utterance);
+ }
+
+ checkWord() {
+ if (!this.currentWord) return;
+
+ this.total++;
+ const userInput = this.input.value.toLowerCase().trim();
+
+ if (userInput === this.currentWord) {
+ this.correct++;
+ this.playSound(true);
+ this.display.textContent = 'Correct! 🎉';
+ this.display.style.color = '#2ecc71';
+ } else {
+ this.playSound(false);
+ this.display.textContent = 'Try again! 🔄';
+ this.display.style.color = '#e74c3c';
+ }
+
+ this.updateStats();
+ this.input.value = '';
+ setTimeout(() => this.nextWord(), 2000);
+ }
+
+ showHint() {
+ if (!this.currentWord) return;
+
+ const userInput = this.input.value.toLowerCase();
+ let hint = '';
+
+ for (let i = 0; i < this.currentWord.length; i++) {
+ if (i < userInput.length) {
+ if (userInput[i] === this.currentWord[i]) {
+ hint += this.currentWord[i];
+ } else {
+ hint += '❌';
+ }
+ } else {
+ hint += '_';
+ }
+ }
+
+ this.display.textContent = hint;
+ }
+
+ playSound(success) {
+ const audioContext = new (window.AudioContext || window.webkitAudioContext)();
+ const oscillator = audioContext.createOscillator();
+ const gainNode = audioContext.createGain();
+
+ oscillator.connect(gainNode);
+ gainNode.connect(audioContext.destination);
+
+ oscillator.type = success ? 'sine' : 'square';
+ oscillator.frequency.setValueAtTime(success ? 800 : 300, audioContext.currentTime);
+
+ gainNode.gain.setValueAtTime(0.3, audioContext.currentTime);
+ gainNode.gain.exponentialRampToValueAtTime(0.01, audioContext.currentTime + 0.5);
+
+ oscillator.start();
+ oscillator.stop(audioContext.currentTime + 0.5);
+ }
+
+ updateStats() {
+ this.correctCount.textContent = this.correct;
+ this.totalCount.textContent = this.total;
+ this.successRate.textContent = `${Math.round((this.correct / this.total) * 100)}%`;
+ }
+
+ nextWord() {
+ this.currentWord = this.words[Math.floor(Math.random() * this.words.length)];
+ this.display.textContent = 'Press PLAY for next word';
+ this.display.style.color = '#4ecdc4';
+ }
+ }
+
+ document.addEventListener('DOMContentLoaded', () => {
+ new SpellIt();
+ });
style.css
Changed around line 1
+ :root {
+ --primary-color: #ff6b6b;
+ --secondary-color: #4ecdc4;
+ --dark-color: #2c3e50;
+ --light-color: #f7f9fc;
+ --success-color: #2ecc71;
+ --error-color: #e74c3c;
+ }
+
+ * {
+ margin: 0;
+ padding: 0;
+ box-sizing: border-box;
+ }
+
+ body {
+ font-family: 'Courier New', monospace;
+ background: linear-gradient(135deg, #1a2a6c, #b21f1f, #fdbb2d);
+ min-height: 100vh;
+ color: var(--light-color);
+ }
+
+ .retro-header {
+ text-align: center;
+ padding: 2rem;
+ background: rgba(0, 0, 0, 0.3);
+ backdrop-filter: blur(10px);
+ }
+
+ .game-container {
+ max-width: 600px;
+ margin: 2rem auto;
+ padding: 2rem;
+ background: rgba(255, 255, 255, 0.1);
+ border-radius: 15px;
+ box-shadow: 0 8px 32px rgba(0, 0, 0, 0.1);
+ backdrop-filter: blur(4px);
+ }
+
+ .display-screen {
+ background: #222;
+ padding: 2rem;
+ border-radius: 10px;
+ margin-bottom: 2rem;
+ border: 3px solid var(--light-color);
+ box-shadow: inset 0 0 10px rgba(0, 0, 0, 0.5);
+ }
+
+ .word-display {
+ font-size: 1.5rem;
+ color: var(--secondary-color);
+ text-align: center;
+ margin-bottom: 1rem;
+ }
+
+ #word-input {
+ width: 100%;
+ padding: 1rem;
+ font-size: 1.2rem;
+ background: var(--light-color);
+ border: none;
+ border-radius: 5px;
+ margin-top: 1rem;
+ }
+
+ .control-panel {
+ display: grid;
+ grid-template-columns: repeat(3, 1fr);
+ gap: 1rem;
+ margin-bottom: 2rem;
+ }
+
+ .retro-btn {
+ padding: 1rem;
+ font-size: 1rem;
+ border: none;
+ border-radius: 5px;
+ background: var(--primary-color);
+ color: white;
+ cursor: pointer;
+ transition: transform 0.1s, background 0.3s;
+ }
+
+ .retro-btn:hover {
+ background: var(--secondary-color);
+ transform: translateY(-2px);
+ }
+
+ .retro-btn:active {
+ transform: translateY(0);
+ }
+
+ .stats-panel {
+ display: grid;
+ grid-template-columns: repeat(3, 1fr);
+ gap: 1rem;
+ background: rgba(0, 0, 0, 0.2);
+ padding: 1rem;
+ border-radius: 10px;
+ }
+
+ .stat-item {
+ text-align: center;
+ font-size: 0.9rem;
+ }
+
+ .stat-item span:last-child {
+ display: block;
+ font-size: 1.2rem;
+ color: var(--secondary-color);
+ }
+
+ @media (max-width: 600px) {
+ .game-container {
+ margin: 1rem;
+ padding: 1rem;
+ }
+
+ .control-panel {
+ grid-template-columns: 1fr;
+ }
+
+ .stats-panel {
+ grid-template-columns: 1fr;
+ }
+ }