Changes to speaknspell.fun.TLD

root
root
3 days ago
Initial commit
index.scroll
Changed around line 1
+ buildHtml
+ baseUrl https://speaknspell.fun
+ metaTags
+ editButton /edit.html
+ title Speak & Spell Practice
+ style.css
+ header
+ class hero
+ nav
+ div Speak & Spell
+ class logo
+ div
+ class nav-links
+ a Home
+ href #
+ a About
+ href #about
+ a Contact
+ href #contact
+ div
+ class hero-content
+ h1 Speak & Spell Practice
+ p Improve your spelling with the classic Speak & Spell experience
+ main
+ section
+ id game
+ class game-container
+ div
+ class word-display
+ input
+ type text
+ id word-input
+ disabled
+ div
+ class keyboard
+ div
+ class row
+ button Q
+ class key
+ button W
+ class key
+ button E
+ class key
+ button R
+ class key
+ button T
+ class key
+ button Y
+ class key
+ button U
+ class key
+ button I
+ class key
+ button O
+ class key
+ button P
+ class key
+ div
+ class row
+ button A
+ class key
+ button S
+ class key
+ button D
+ class key
+ button F
+ class key
+ button G
+ class key
+ button H
+ class key
+ button J
+ class key
+ button K
+ class key
+ button L
+ class key
+ div
+ class row
+ button Z
+ class key
+ button X
+ class key
+ button C
+ class key
+ button V
+ class key
+ button B
+ class key
+ button N
+ class key
+ button M
+ class key
+ button ←
+ class key backspace
+ div
+ class row
+ button Play
+ class key play
+ button Enter
+ class key enter
+ button Hint
+ class key hint
+ div
+ class stats
+ p Correct:
+ span id correct-count 0
+ p Attempted:
+ span id attempted-count 0
+ p Success Rate:
+ span id success-rate 0%
+ footer
+ div
+ class footer-content
+ p Created with ❤️ by Speak & Spell Fans
+ script.js
prompt.json
Changed around line 1
+ {
+ "id": "7d6751d0-4b58-4ef6-aaa0-440af7892de7",
+ "object": "chat.completion",
+ "created": 1737995103,
+ "model": "deepseek-chat",
+ "choices": [
+ {
+ "index": 0,
+ "message": {
+ "role": "assistant",
+ "content": "---domain---\nspeaknspell.fun\n---index.scroll---\nbuildHtml\nbaseUrl https://speaknspell.fun\nmetaTags\neditButton /edit.html\ntitle Speak & Spell Practice\nstyle.css\nheader\n class hero\n nav\n div Speak & Spell\n class logo\n div\n class nav-links\n a Home\n href #\n a About\n href #about\n a Contact\n href #contact\n div\n class hero-content\n h1 Speak & Spell Practice\n p Improve your spelling with the classic Speak & Spell experience\nmain\n section\n id game\n class game-container\n div\n class word-display\n input\n type text\n id word-input\n disabled\n div\n class keyboard\n div\n class row\n button Q\n class key\n button W\n class key\n button E\n class key\n button R\n class key\n button T\n class key\n button Y\n class key\n button U\n class key\n button I\n class key\n button O\n class key\n button P\n class key\n div\n class row\n button A\n class key\n button S\n class key\n button D\n class key\n button F\n class key\n button G\n class key\n button H\n class key\n button J\n class key\n button K\n class key\n button L\n class key\n div\n class row\n button Z\n class key\n button X\n class key\n button C\n class key\n button V\n class key\n button B\n class key\n button N\n class key\n button M\n class key\n button ←\n class key backspace\n div\n class row\n button Play\n class key play\n button Enter\n class key enter\n button Hint\n class key hint\n div\n class stats\n p Correct: \n span id correct-count 0\n p Attempted: \n span id attempted-count 0\n p Success Rate: \n span id success-rate 0%\nfooter\n div\n class footer-content\n p Created with ❤️ by Speak & Spell Fans\nscript.js\n---style.css---\nbody {\n font-family: 'Courier New', monospace;\n background: #f0f0f0;\n color: #333;\n margin: 0;\n padding: 0;\n}\n\n.hero {\n background: #ffcc00;\n padding: 20px;\n text-align: center;\n}\n\n.hero-content h1 {\n font-size: 2.5em;\n margin: 0;\n}\n\n.game-container {\n display: flex;\n flex-direction: column;\n align-items: center;\n margin-top: 20px;\n}\n\n.word-display {\n margin-bottom: 20px;\n}\n\n#word-input {\n font-size: 2em;\n text-align: center;\n padding: 10px;\n width: 300px;\n border: 2px solid #333;\n border-radius: 5px;\n}\n\n.keyboard {\n display: flex;\n flex-direction: column;\n gap: 5px;\n}\n\n.row {\n display: flex;\n gap: 5px;\n}\n\n.key {\n width: 50px;\n height: 50px;\n font-size: 1.2em;\n border: 1px solid #333;\n border-radius: 5px;\n background: #fff;\n cursor: pointer;\n}\n\n.key:hover {\n background: #ddd;\n}\n\n.backspace {\n width: 100px;\n}\n\n.play, .enter, .hint {\n width: 100px;\n}\n\n.stats {\n margin-top: 20px;\n text-align: center;\n}\n\n.footer-content {\n text-align: center;\n padding: 20px;\n background: #333;\n color: #fff;\n margin-top: 20px;\n}\n---script.js---\nconst words = [\"accommodate\", \"bureaucracy\", \"conscientious\", \"daiquiri\", \"embarrass\", \"fuchsia\", \"handkerchief\", \"liaison\", \"millennium\", \"occasionally\"];\nlet currentWord = \"\";\nlet correctCount = 0;\nlet attemptedCount = 0;\n\nconst wordInput = document.getElementById('word-input');\nconst correctCountSpan = document.getElementById('correct-count');\nconst attemptedCountSpan = document.getElementById('attempted-count');\nconst successRateSpan = document.getElementById('success-rate');\n\nfunction getRandomWord() {\n if (words.length === 0) {\n alert(\"Congratulations! You've spelled all the words!\");\n return;\n }\n const randomIndex = Math.floor(Math.random() * words.length);\n currentWord = words.splice(randomIndex, 1)[0];\n speakWord(currentWord);\n}\n\nfunction speakWord(word) {\n const utterance = new SpeechSynthesisUtterance(word);\n speechSynthesis.speak(utterance);\n}\n\nfunction updateStats() {\n const successRate = ((correctCount / attemptedCount) * 100).toFixed(2);\n correctCountSpan.textContent = correctCount;\n attemptedCountSpan.textContent = attemptedCount;\n successRateSpan.textContent = `${successRate}%`;\n}\n\ndocument.querySelectorAll('.key').forEach(button => {\n button.addEventListener('click', () => {\n if (button.textContent === '←') {\n wordInput.value = wordInput.value.slice(0, -1);\n } else if (button.textContent === 'Play') {\n speakWord(currentWord);\n } else if (button.textContent === 'Enter') {\n checkSpelling();\n } else if (button.textContent === 'Hint') {\n highlightIncorrectLetters();\n } else {\n wordInput.value += button.textContent;\n }\n });\n});\n\ndocument.addEventListener('keydown', (event) => {\n if (event.key === 'Backspace') {\n wordInput.value = wordInput.value.slice(0, -1);\n } else if (event.key === 'Enter') {\n checkSpelling();\n } else if (/^[a-zA-Z]$/.test(event.key)) {\n wordInput.value += event.key.toUpperCase();\n }\n});\n\nfunction checkSpelling() {\n attemptedCount++;\n if (wordInput.value.toLowerCase() === currentWord.toLowerCase()) {\n correctCount++;\n alert(\"Correct! Well done!\");\n updateStats();\n getRandomWord();\n wordInput.value = \"\";\n } else {\n alert(\"Incorrect. Try again.\");\n speakWord(currentWord);\n updateStats();\n }\n}\n\nfunction highlightIncorrectLetters() {\n const inputLetters = wordInput.value.split('');\n const wordLetters = currentWord.split('');\n let hint = '';\n for (let i = 0; i < wordLetters.length; i++) {\n if (inputLetters[i] === wordLetters[i]) {\n hint += wordLetters[i];\n } else {\n hint += `${wordLetters[i]}`;\n }\n }\n wordInput.innerHTML = hint;\n}\n\ngetRandomWord();\n---end---"
+ },
+ "logprobs": null,
+ "finish_reason": "stop"
+ }
+ ],
+ "usage": {
+ "prompt_tokens": 1090,
+ "completion_tokens": 1563,
+ "total_tokens": 2653,
+ "prompt_tokens_details": {
+ "cached_tokens": 64
+ },
+ "prompt_cache_hit_tokens": 64,
+ "prompt_cache_miss_tokens": 1026
+ },
+ "system_fingerprint": "fp_3a5770e1b4"
+ }
readme.scroll
Changed around line 1
+ # speaknspell.fun.TLD
+
+ Prompt: website
+ Agent: deepseek
+ Model: deepseek-chat
+
+ ## User prompt
+ Create a Speak-and-Spell app that helps users practice their spelling by playing the audio of a word which the user must then spell. The word list should consist of moderately difficult to hard words and words are not to be repeated after they have been presented to the user. The user interface includes an onscreen clickable alphanumeric keyboard which the user can use to input the word, or by typing on the physical keyboard. Use the classic Texas Instruments interface as much as possible, including the branding and color scheme. Be sure to use a web audio API that you’re familiar with and works Please implement the following User Stories: * User can click the 'Play' button and the word is read aloud with the user able to hear the word that's to be entered. * User can see letters displayed in the word input text box as they are entered on the physical or virtual keyboard. * User can enter backspace key to delete letter in case they want to revise their spelling before hitting the enter screen. * User can click the 'Enter' button to submit the word that has been typed in the word input text box * User can see a confirmation message and sound (mandatory) when the correct word is typed * User can hear a warning sound when the word is incorrectly spelled and will be asked to try again * User can see a message requesting the word be typed again when it is spelled incorrectly. The audio of the word is read aloud once again. * User can see a tally of the number of correct spellings, total number of words attempted, and a percentage of successful entries. * User can click the 'Hint' button to highlight the incorrect letters in the word input text box * User can press the 'Enter' key on the keyboard to submit a typed word or click the 'Enter' button in the app window
+
+ ## System prompt
+ You are an expert web developer. Create a website based on this request: "Create a Speak-and-Spell app that helps users practice their spelling by playing the audio of a word which the user must then spell. The word list should consist of moderately difficult to hard words and words are not to be repeated after they have been presented to the user. The user interface includes an onscreen clickable alphanumeric keyboard which the user can use to input the word, or by typing on the physical keyboard. Use the classic Texas Instruments interface as much as possible, including the branding and color scheme. Be sure to use a web audio API that you’re familiar with and works Please implement the following User Stories: * User can click the 'Play' button and the word is read aloud with the user able to hear the word that's to be entered. * User can see letters displayed in the word input text box as they are entered on the physical or virtual keyboard. * User can enter backspace key to delete letter in case they want to revise their spelling before hitting the enter screen. * User can click the 'Enter' button to submit the word that has been typed in the word input text box * User can see a confirmation message and sound (mandatory) when the correct word is typed * User can hear a warning sound when the word is incorrectly spelled and will be asked to try again * User can see a message requesting the word be typed again when it is spelled incorrectly. The audio of the word is read aloud once again. * User can see a tally of the number of correct spellings, total number of words attempted, and a percentage of successful entries. * User can click the 'Hint' button to highlight the incorrect letters in the word input text box * User can press the 'Enter' key on the keyboard to submit a typed word or click the 'Enter' button in the app window"
+
+ Requirements:
+ - Use only Scroll, CSS, and JavaScript (NO frameworks, NO external dependencies)
+ - Create clean, semantic HTML5
+ - Make it mobile-responsive
+ - Follow modern best practices and accessibility guidelines
+ - Keep it simple but professional
+ - Use only relative links and no external resources
+ - Do not put a copyright symbol or all rights reserved in the footer.
+ - Make it beautiful. Dazzling. Advanced used of CSS.
+
+ As a refresher, for doing the html body, Scroll is a whitespace based language that uses a single indented space to mark a line (aka particle) as a subparticle of a parent line.
+
+ For example:
+
+ header
+ class hero
+ nav
+ div Scroll
+ class logo
+ div
+ class nav-links
+ a Features
+ href #features
+ a Examples
+ href #examples
+ a Edit
+ href edit.html
+ a GitHub
+ class cta-button
+ href https://github.com/breck7/scroll
+ div
+ class hero-content
+ h1 Write Better with Scroll
+ p The extendible markup language that makes source beautiful and compiles to anything
+ a Get Started
+ class primary-button
+ href https://hub.scroll.pub/
+ main
+ section
+ id features
+ class features
+ h2 Why Scroll?
+ div
+ class feature-grid
+ div
+ class feature-card
+ div ⚡
+ class feature-icon
+ h3 Simple Syntax
+ p Like Markdown, but more powerful. No parentheses needed.
+ div
+ class feature-card
+ div 🧩
+ class feature-icon
+ h3 Extendible
+ p Build your own custom parsers.
+ div
+ class feature-card
+ div 🎨
+ class feature-icon
+ h3 Beautiful Output
+ p Create stunning documents with minimal effort.
+ div
+ class feature-card
+ div 🚀
+ class feature-icon
+ h3 Fast & Light
+ p Built on the efficient PPS Stack.
+ section
+ id examples
+ class code-demo
+ h2 See It In Action
+ div
+ class code-container
+ pre
+ class code-example
+ div
+ class code-output
+ footer
+ div
+ class footer-content
+ div
+ class footer-links
+ a Documentation
+ href https://scroll.pub/tutorial.html
+ a Community
+ href https://www.reddit.com/r/WorldWideScroll/
+ a Blog
+ href https://scroll.pub/blog
+ p Started by Breck Yunits. Evolved by a community.
+ https://twitter.com/breckyunits Breck Yunits
+ https://github.com/breck7/scroll/graphs/contributors community
+
+
+ First suggest a short, memorable domain name ending in TLD that represents this website. Then provide the website files. Use this exact format:
+
+ ---domain---
+ (domainTLD here)
+ ---index.scroll---
+ buildHtml
+ baseUrl https://(domainTLD here)
+ metaTags
+ editButton /edit.html
+ title (Title here)
+ style.css
+
+ (body content here. no blank lines please.)
+
+ script.js
+ ---style.css---
+ (CSS content here)
+ ---script.js---
+ (JavaScript content here)
+ ---end---
script.js
Changed around line 1
+ const words = ["accommodate", "bureaucracy", "conscientious", "daiquiri", "embarrass", "fuchsia", "handkerchief", "liaison", "millennium", "occasionally"];
+ let currentWord = "";
+ let correctCount = 0;
+ let attemptedCount = 0;
+
+ const wordInput = document.getElementById('word-input');
+ const correctCountSpan = document.getElementById('correct-count');
+ const attemptedCountSpan = document.getElementById('attempted-count');
+ const successRateSpan = document.getElementById('success-rate');
+
+ function getRandomWord() {
+ if (words.length === 0) {
+ alert("Congratulations! You've spelled all the words!");
+ return;
+ }
+ const randomIndex = Math.floor(Math.random() * words.length);
+ currentWord = words.splice(randomIndex, 1)[0];
+ speakWord(currentWord);
+ }
+
+ function speakWord(word) {
+ const utterance = new SpeechSynthesisUtterance(word);
+ speechSynthesis.speak(utterance);
+ }
+
+ function updateStats() {
+ const successRate = ((correctCount / attemptedCount) * 100).toFixed(2);
+ correctCountSpan.textContent = correctCount;
+ attemptedCountSpan.textContent = attemptedCount;
+ successRateSpan.textContent = `${successRate}%`;
+ }
+
+ document.querySelectorAll('.key').forEach(button => {
+ button.addEventListener('click', () => {
+ if (button.textContent === '←') {
+ wordInput.value = wordInput.value.slice(0, -1);
+ } else if (button.textContent === 'Play') {
+ speakWord(currentWord);
+ } else if (button.textContent === 'Enter') {
+ checkSpelling();
+ } else if (button.textContent === 'Hint') {
+ highlightIncorrectLetters();
+ } else {
+ wordInput.value += button.textContent;
+ }
+ });
+ });
+
+ document.addEventListener('keydown', (event) => {
+ if (event.key === 'Backspace') {
+ wordInput.value = wordInput.value.slice(0, -1);
+ } else if (event.key === 'Enter') {
+ checkSpelling();
+ } else if (/^[a-zA-Z]$/.test(event.key)) {
+ wordInput.value += event.key.toUpperCase();
+ }
+ });
+
+ function checkSpelling() {
+ attemptedCount++;
+ if (wordInput.value.toLowerCase() === currentWord.toLowerCase()) {
+ correctCount++;
+ alert("Correct! Well done!");
+ updateStats();
+ getRandomWord();
+ wordInput.value = "";
+ } else {
+ alert("Incorrect. Try again.");
+ speakWord(currentWord);
+ updateStats();
+ }
+ }
+
+ function highlightIncorrectLetters() {
+ const inputLetters = wordInput.value.split('');
+ const wordLetters = currentWord.split('');
+ let hint = '';
+ for (let i = 0; i < wordLetters.length; i++) {
+ if (inputLetters[i] === wordLetters[i]) {
+ hint += wordLetters[i];
+ } else {
+ hint += `${wordLetters[i]}`;
+ }
+ }
+ wordInput.innerHTML = hint;
+ }
+
+ getRandomWord();
style.css
Changed around line 1
+ body {
+ font-family: 'Courier New', monospace;
+ background: #f0f0f0;
+ color: #333;
+ margin: 0;
+ padding: 0;
+ }
+
+ .hero {
+ background: #ffcc00;
+ padding: 20px;
+ text-align: center;
+ }
+
+ .hero-content h1 {
+ font-size: 2.5em;
+ margin: 0;
+ }
+
+ .game-container {
+ display: flex;
+ flex-direction: column;
+ align-items: center;
+ margin-top: 20px;
+ }
+
+ .word-display {
+ margin-bottom: 20px;
+ }
+
+ #word-input {
+ font-size: 2em;
+ text-align: center;
+ padding: 10px;
+ width: 300px;
+ border: 2px solid #333;
+ border-radius: 5px;
+ }
+
+ .keyboard {
+ display: flex;
+ flex-direction: column;
+ gap: 5px;
+ }
+
+ .row {
+ display: flex;
+ gap: 5px;
+ }
+
+ .key {
+ width: 50px;
+ height: 50px;
+ font-size: 1.2em;
+ border: 1px solid #333;
+ border-radius: 5px;
+ background: #fff;
+ cursor: pointer;
+ }
+
+ .key:hover {
+ background: #ddd;
+ }
+
+ .backspace {
+ width: 100px;
+ }
+
+ .play, .enter, .hint {
+ width: 100px;
+ }
+
+ .stats {
+ margin-top: 20px;
+ text-align: center;
+ }
+
+ .footer-content {
+ text-align: center;
+ padding: 20px;
+ background: #333;
+ color: #fff;
+ margin-top: 20px;
+ }